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Sunday 24 August 2014

Darkwatch for PS2 Review


QUICK NOTE: If you're wondering why it's been over 5 days since I last blogged, its honestly just that I've been lazy. I'm not going to lie.

Darkwatch is one of the most underrated fps games of the 6th generation, in my opinion. It's a western shooter that's hard to put down with great guns, fun levels and creative enemies. It's obvious that HighMoon had fun making this game. So, onto the review.

The story, however, is not anything special. You're an outlaw named Jericho Cross and you hijack a train, then after fighting through zombies blow open a vault. However, instead of money inside, is the Darkwatch's greatest enemy. A vampire lord named Lazarus Malkoth then bites you and you are given the curse of the vampire, the game then outlining Jericho's struggle for humanity. The epic gameplay makes up for the lack of story, though.

For those that care, graphics and sound in this game are good. Voice acting is above average and the graphics are actually pretty good, looking like an early Xbox360 game. Music is also very good and fits the mood of the game perfectly.

Guns are designed great and feel great too. Dual pistols are my favorite, but it would be a lot better (and convenient) if you could hold down the fire button to fire them over and over again. The carbine and crossbows are a lot better too, but generally, I found myself vampire jumping into the faces of flying enemies and punching their heads off. Not to say that you don't ever need guns, but I could imagine someone finishing the game without them, excluding the boss fights. Ammo is also common, as zombies called gunslingers carry weapons and you can pick them up for ammo. Dynamite is also very useful.



Speaking of enemies, they're really well designed. From the gunslingers to the fat zombies with the swords, they're fun to fight and each one tougher than the next. Bosses are also good, but the first one on top of a train isn't hard at all. Just meele when he comes close and shoot when he's far away. One enemy that was annoying, however, was the skeletons that carried TNT barrels. They were too fast to shoot when they were far away but when they got close they either blew you up or were blown up by you (still hurting you). And, you have to keep a distance from them since when they die the TNT explodes. But that's hard because, as mentioned, they're fast, and come in groups. Aside from them though, good enemies.

A feature I enjoyed was the good or bad choices. At some parts of the game, you come across items you can interact with in either a good or evil way. Depending on which you choose, you get a different power. Powers are also really neat, and helpful, such as Bloody Frenzy.

In conclusion, Darkwatch was and still is an overlooked PS2 fps that combines steampunk and gothic horror into a fun experience that will keep you hooked through all 6 hours of gameplay. Buy the game if you want a fun and different fps experience, since it's cheap now.

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